Follow Ups


Any follow up post will share this category with it’s main one.

Virtual Burn Brings Style “Home” Part 2 of 2

As mentioned a couple of days ago, the virtual man burn yielded a wonderful opportunity to drop in and check out some of the brilliant fashions that Second Life (SL) participants created for their virtual regional.Burning Life 2009 Post C

Now, let’s consider what it must be like to craft virtual fashions. Virtual and non-virtual crafting though seemingly different, share the same fundamental intention: to assist in the creation of an experience for you and those who interact with you.

While there are many similarities, let’s now consider some immediately obvious differences.  In the non-virtual world, materials conform to environmental constraints automatically.  A long black strap will naturally hang down a certain way for instance.  In the virtual world, these normally unconscious reactions must be accounted for and the incorporation of such a response then becomes part of the crafting process.  Taking this a little further, we quickly see how programming in the way a material folds, responds to different types of movement, lighting, and numerous other environmental factors paves the way for some intense crafting.

Acting upon brilliant inspiration remains the genesis, manifesting a detailed & beautiful extension of the character is still the goal, but much of what must occur in between is worlds apart.  An interview with Second Life fashion designers is in the works.  If this interests you, click the Subscribe links to the right and stay tuned.

Burning Life 2009 Post D

Virtual Burn Brings Style “Home” Part 1 of 2

The Burning of the Virtual Man was epic.  So epic that it crashed the servers and we almost didn’t get to see it!  Fortunately, we did get to view the outfits on the burners who remained to celebrate around the ashes.Burning Life 2009 Post A

Just in case you are confused between the video and the pics, time moves more rapidly in the virtual world of Second Life (SL) and the night of the burn turned to day shortly after the man became “ash”.  You may also notice some less-defined “gray areas” in the video or the pics.  These are pixels that weren’t rendering properly due to the heavy traffic on the SL burn servers.

One of the things that is so spectacular about the fashions in SL is that some of these ingenious creations would be impossible in the non-virtual world.  By removing the physical limitations, even more potential for expression becomes instantly possible.

At the same time, there is a fine line to be balanced upon as going completely a-wall and abandoning all semblance of physical constraints would almost certainly result in a suspension of disbelief “backlash”.  Further, with regards to the virtual burn, there is an ever-present aesthetic constraint to contend with in that burners expect playa couture to appear … burnerly.  While it is certainly impossible to define or authoritate what is and isn’t burnerly, I think we can all agree that, though the reason(s) may be anomalous, some looks just don’t seem suited for the backdrop of the playa.

Burning Life 2009 Post B